Sadly, sometimes our ambition falls short of the reality. For that reason I'd like to direct your attention to some important work being done to promote inclusive gaming.
Tools to help everyone feel safe:
- Lines and Veils
- Phil Veccione posts on Gnome Stew about why roleplaying Safety Tools are important and follows up with a description of Safety as Risk Managment.
- Ken Burnside addresses issues of sexism in "For Good Men To See Nothing" and outlines things that gamers and publishers can do.
- The Backup Ribbon Project provides a visible way for con-goers to identify themselves as someone who will help if they witness harassment whether by directly intervening, getting help from elsewhere, or simply listening the person being harassed.